Score: 0

Welfare Approximation in Additively Separable Hedonic Games

Published: March 8, 2025 | arXiv ID: 2503.06017v1

By: Martin Bullinger, Vaggos Chatziafratis, Parnian Shahkar

Potential Business Impact:

Helps divide things fairly to make everyone happy.

Business Areas:
Collaborative Consumption Collaboration

Partitioning a set of $n$ items or agents while maximizing the value of the partition is a fundamental algorithmic task. We study this problem in the specific setting of maximizing social welfare in additively separable hedonic games. Unfortunately, this task faces strong computational boundaries: Extending previous results, we show that approximating welfare by a factor of $n^{1-\epsilon}$ is NP-hard, even for severely restricted weights. However, we can obtain a randomized $\log n$-approximation on instances for which the sum of input valuations is nonnegative. Finally, we study two stochastic models of aversion-to-enemies games, where the weights are derived from Erd\H{o}s-R\'{e}nyi or multipartite graphs. We obtain constant-factor and logarithmic-factor approximations with high probability.

Page Count
23 pages

Category
Computer Science:
CS and Game Theory