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A Framework for Reducing the Complexity of Geometric Vision Problems and its Application to Two-View Triangulation with Approximation Bounds

Published: March 11, 2025 | arXiv ID: 2503.08142v1

By: Felix Rydell , Georg Bökman , Fredrik Kahl and more

Potential Business Impact:

Makes 3D pictures from photos much faster.

Business Areas:
Image Recognition Data and Analytics, Software

In this paper, we present a new framework for reducing the computational complexity of geometric vision problems through targeted reweighting of the cost functions used to minimize reprojection errors. Triangulation - the task of estimating a 3D point from noisy 2D projections across multiple images - is a fundamental problem in multiview geometry and Structure-from-Motion (SfM) pipelines. We apply our framework to the two-view case and demonstrate that optimal triangulation, which requires solving a univariate polynomial of degree six, can be simplified through cost function reweighting reducing the polynomial degree to two. This reweighting yields a closed-form solution while preserving strong geometric accuracy. We derive optimal weighting strategies, establish theoretical bounds on the approximation error, and provide experimental results on real data demonstrating the effectiveness of the proposed approach compared to standard methods. Although this work focuses on two-view triangulation, the framework generalizes to other geometric vision problems.

Page Count
25 pages

Category
Computer Science:
CV and Pattern Recognition