SimMotionEdit: Text-Based Human Motion Editing with Motion Similarity Prediction
By: Zhengyuan Li , Kai Cheng , Anindita Ghosh and more
Potential Business Impact:
Makes animated characters move like you describe.
Text-based 3D human motion editing is a critical yet challenging task in computer vision and graphics. While training-free approaches have been explored, the recent release of the MotionFix dataset, which includes source-text-motion triplets, has opened new avenues for training, yielding promising results. However, existing methods struggle with precise control, often leading to misalignment between motion semantics and language instructions. In this paper, we introduce a related task, motion similarity prediction, and propose a multi-task training paradigm, where we train the model jointly on motion editing and motion similarity prediction to foster the learning of semantically meaningful representations. To complement this task, we design an advanced Diffusion-Transformer-based architecture that separately handles motion similarity prediction and motion editing. Extensive experiments demonstrate the state-of-the-art performance of our approach in both editing alignment and fidelity.
Similar Papers
Dynamic Motion Blending for Versatile Motion Editing
CV and Pattern Recognition
Makes animated characters move how you describe.
MotionDuet: Dual-Conditioned 3D Human Motion Generation with Video-Regularized Text Learning
Graphics
Makes computer characters move like real people.
TSTMotion: Training-free Scene-aware Text-to-motion Generation
CV and Pattern Recognition
Makes characters move realistically in any scene.