Score: 0

Probabilistic Curriculum Learning for Goal-Based Reinforcement Learning

Published: April 2, 2025 | arXiv ID: 2504.01459v1

By: Llewyn Salt, Marcus Gallagher

Potential Business Impact:

Teaches robots to learn new tasks by themselves.

Business Areas:
Machine Learning Artificial Intelligence, Data and Analytics, Software

Reinforcement learning (RL) -- algorithms that teach artificial agents to interact with environments by maximising reward signals -- has achieved significant success in recent years. These successes have been facilitated by advances in algorithms (e.g., deep Q-learning, deep deterministic policy gradients, proximal policy optimisation, trust region policy optimisation, and soft actor-critic) and specialised computational resources such as GPUs and TPUs. One promising research direction involves introducing goals to allow multimodal policies, commonly through hierarchical or curriculum reinforcement learning. These methods systematically decompose complex behaviours into simpler sub-tasks, analogous to how humans progressively learn skills (e.g. we learn to run before we walk, or we learn arithmetic before calculus). However, fully automating goal creation remains an open challenge. We present a novel probabilistic curriculum learning algorithm to suggest goals for reinforcement learning agents in continuous control and navigation tasks.

Country of Origin
🇦🇺 Australia

Page Count
18 pages

Category
Computer Science:
Machine Learning (CS)