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Single-Source Shortest Path Problem in Weighted Disk Graphs

Published: April 9, 2025 | arXiv ID: 2504.06534v1

By: Shinwoo An, Eunjin Oh, Jie Xue

Potential Business Impact:

Finds fastest routes on maps with circles.

Business Areas:
Table Tennis Sports

In this paper, we present efficient algorithms for the single-source shortest path problem in weighted disk graphs. A disk graph is the intersection graph of a family of disks in the plane. Here, the weight of an edge is defined as the Euclidean distance between the centers of the disks corresponding to the endpoints of the edge. Given a family of $n$ disks in the plane whose radii lie in $[1,\Psi]$ and a source disk, we can compute a shortest path tree from a source vertex in the weighted disk graph in $O(n\log^2 n \log \Psi)$ time. Moreover, in the case that the radii of disks are arbitrarily large, we can compute a shortest path tree from a source vertex in the weighted disk graph in $O(n\log^4 n)$ time. This improves the best-known algorithm running in $O(n\log^6 n)$ time presented in ESA'23.

Country of Origin
πŸ‡ΊπŸ‡Έ πŸ‡°πŸ‡· United States, Korea, Republic of

Page Count
23 pages

Category
Computer Science:
Data Structures and Algorithms