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Learning Transferable Friction Models and LuGre Identification via Physics Informed Neural Networks

Published: April 16, 2025 | arXiv ID: 2504.12441v1

By: Asutay Ozmen, João P. Hespanha, Katie Byl

Potential Business Impact:

Makes robot simulations work like real robots.

Business Areas:
Simulation Software

Accurately modeling friction in robotics remains a core challenge, as robotics simulators like Mujoco and PyBullet use simplified friction models or heuristics to balance computational efficiency with accuracy, where these simplifications and approximations can lead to substantial differences between simulated and physical performance. In this paper, we present a physics-informed friction estimation framework that enables the integration of well-established friction models with learnable components-requiring only minimal, generic measurement data. Our approach enforces physical consistency yet retains the flexibility to adapt to real-world complexities. We demonstrate, on an underactuated and nonlinear system, that the learned friction models, trained solely on small and noisy datasets, accurately simulate dynamic friction properties and reduce the sim-to-real gap. Crucially, we show that our approach enables the learned models to be transferable to systems they are not trained on. This ability to generalize across multiple systems streamlines friction modeling for complex, underactuated tasks, offering a scalable and interpretable path toward bridging the sim-to-real gap in robotics and control.

Page Count
7 pages

Category
Computer Science:
Robotics