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Hexcute: A Tile-based Programming Language with Automatic Layout and Task-Mapping Synthesis

Published: April 22, 2025 | arXiv ID: 2504.16214v2

By: Xiao Zhang , Yaoyao Ding , Yang Hu and more

Potential Business Impact:

Makes computer chips run AI tasks much faster.

Business Areas:
GPU Hardware

Deep learning (DL) workloads mainly run on accelerators like GPUs. Recent DL quantization techniques demand a new matrix multiplication operator with mixed input data types, further complicating GPU optimization. Prior high-level compilers like Triton lack the expressiveness to implement key optimizations like fine-grained data pipelines and hardware-friendly memory layouts for these operators, while low-level programming models, such as Hidet, Graphene, and CUTLASS, require significant programming efforts. To balance expressiveness with engineering effort, we propose Hexcute, a tile-based programming language that exposes shared memory and register abstractions to enable fine-grained optimization for these operators. Additionally, Hexcute leverages task mapping to schedule the GPU program, and to reduce programming efforts, it automates layout and task mapping synthesis with a novel type-inference-based algorithm. Our evaluation shows that Hexcute generalizes to a wide range of DL operators, achieves 1.7-11.28$\times$ speedup over existing DL compilers for mixed-type operators, and brings up to 2.91$\times$ speedup in the end-to-end evaluation.

Country of Origin
🇨🇦 Canada

Page Count
17 pages

Category
Computer Science:
Machine Learning (CS)