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Chatperone: An LLM-Based Negotiable Scaffolding System for Mediating Adolescent Mobile Interactions

Published: April 25, 2025 | arXiv ID: 2504.17997v1

By: Suwon Yoon , Seungwon Yang , Jeongwon Choi and more

Potential Business Impact:

Helps teens use phones safely and smartly.

Business Areas:
Meeting Software Messaging and Telecommunications, Software

Adolescents' uncontrolled exposure to digital content can negatively impact their development. Traditional regulatory methods, such as time limits or app restrictions, often take a rigid approach, ignoring adolescents' decision-making abilities. Another issue is the lack of content and services tailored for adolescents. To address this, we propose Chatperone, a concept of a system that provides adaptive scaffolding to support adolescents. Chatperone fosters healthy mobile interactions through three key modules: Perception, Negotiation, and Moderation. This paper outlines these modules' functionalities and discusses considerations for real-world implementation.

Country of Origin
🇰🇷 Korea, Republic of

Page Count
5 pages

Category
Computer Science:
Human-Computer Interaction