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Investigating Resolution Strategies for Workspace-Occlusion in Augmented Virtuality

Published: May 13, 2025 | arXiv ID: 2505.08312v1

By: Nico Feld , Pauline Bimberg , Michael Feldmann and more

Potential Business Impact:

Keeps real objects visible in virtual worlds.

Business Areas:
Augmented Reality Hardware, Software

Augmented Virtuality integrates physical content into virtual environments, but the occlusion of physical by virtual content is a challenge. This unwanted occlusion may disrupt user interactions with physical devices and compromise safety and usability. This paper investigates two resolution strategies to address this issue: Redirected Walking, which subtly adjusts the user's movement to maintain physical-virtual alignment, and Automatic Teleport Rotation, which realigns the virtual environment during travel. A user study set in a virtual forest demonstrates that both methods effectively reduce occlusion. While in our testbed, Automatic Teleport Rotation achieves higher occlusion resolution, it is suspected to increase cybersickness compared to the less intrusive Redirected Walking approach.

Country of Origin
🇩🇪 Germany

Page Count
11 pages

Category
Computer Science:
Human-Computer Interaction