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VideoMat: Extracting PBR Materials from Video Diffusion Models

Published: June 11, 2025 | arXiv ID: 2506.09665v2

By: Jacob Munkberg , Zian Wang , Ruofan Liang and more

Potential Business Impact:

Makes 3D objects look real from text or pictures.

Business Areas:
Video Editing Content and Publishing, Media and Entertainment, Video

We leverage finetuned video diffusion models, intrinsic decomposition of videos, and physically-based differentiable rendering to generate high quality materials for 3D models given a text prompt or a single image. We condition a video diffusion model to respect the input geometry and lighting condition. This model produces multiple views of a given 3D model with coherent material properties. Secondly, we use a recent model to extract intrinsics (base color, roughness, metallic) from the generated video. Finally, we use the intrinsics alongside the generated video in a differentiable path tracer to robustly extract PBR materials directly compatible with common content creation tools.

Repos / Data Links

Page Count
9 pages

Category
Computer Science:
Graphics