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"If I were in Space": Understanding and Adapting to Social Isolation through Designing Collaborative Narratives

Published: July 20, 2025 | arXiv ID: 2507.15081v1

By: Qi Gong , Ximing Shen , Ziyou Yin and more

Potential Business Impact:

Lets lonely people explore space to cope.

Business Areas:
Virtual World Community and Lifestyle, Media and Entertainment, Software

Social isolation can lead to pervasive health issues like anxiety and loneliness. Previous work focused on physical interventions like exercise and teleconferencing, but overlooked the narrative potential of adaptive strategies. To address this, we designed a collaborative online storytelling experience in social VR, enabling participants in isolation to design an imaginary space journey as a metaphor for quarantine, in order to learn about their isolation adaptation strategies in the process. Eighteen individuals participated during real quarantine undertaken a virtual role-play experience, designing their own spaceship rooms and engaging in collaborative activities that revealed creative adaptative strategies. Qualitative analyses of participant designs, transcripts, and interactions revealed how they coped with isolation, and how the engagement unexpectedly influenced their adaptation process. This study shows how designing playful narrative experiences, rather than solution-driven approaches, can serve as probes to surface how people navigate social isolation.

Country of Origin
🇨🇳 🇮🇹 🇭🇰 Italy, China, Hong Kong

Page Count
28 pages

Category
Computer Science:
Human-Computer Interaction