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Guided Reinforcement Learning for Omnidirectional 3D Jumping in Quadruped Robots

Published: July 22, 2025 | arXiv ID: 2507.16481v1

By: Riccardo Bussola , Michele Focchi , Giulio Turrisi and more

Potential Business Impact:

Robot dogs learn to jump safely and fast.

Plain English Summary

Robots that walk on four legs can now jump much more reliably and safely, even on tricky ground. This new method uses a smart combination of pre-planned movements and learning, so robots don't need endless practice or perfect information about their surroundings to make a good jump. This means robots can navigate rough terrain and overcome obstacles much more effectively, making them more useful for tasks like search and rescue or exploring dangerous places.

Jumping poses a significant challenge for quadruped robots, despite being crucial for many operational scenarios. While optimisation methods exist for controlling such motions, they are often time-consuming and demand extensive knowledge of robot and terrain parameters, making them less robust in real-world scenarios. Reinforcement learning (RL) is emerging as a viable alternative, yet conventional end-to-end approaches lack efficiency in terms of sample complexity, requiring extensive training in simulations, and predictability of the final motion, which makes it difficult to certify the safety of the final motion. To overcome these limitations, this paper introduces a novel guided reinforcement learning approach that leverages physical intuition for efficient and explainable jumping, by combining B\'ezier curves with a Uniformly Accelerated Rectilinear Motion (UARM) model. Extensive simulation and experimental results clearly demonstrate the advantages of our approach over existing alternatives.

Country of Origin
🇮🇹 Italy

Repos / Data Links

Page Count
19 pages

Category
Computer Science:
Robotics