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Planning Persuasive Trajectories Based on a Leader-Follower Game Model

Published: July 29, 2025 | arXiv ID: 2507.22022v1

By: Chaozhe R. He, Yichen Dong, Nan Li

Potential Business Impact:

Cars teach other cars how to drive safely.

Business Areas:
Autonomous Vehicles Transportation

We propose a framework that enables autonomous vehicles (AVs) to proactively shape the intentions and behaviors of interacting human drivers. The framework employs a leader-follower game model with an adaptive role mechanism to predict human interaction intentions and behaviors. It then utilizes a branch model predictive control (MPC) algorithm to plan the AV trajectory, persuading the human to adopt the desired intention. The proposed framework is demonstrated in an intersection scenario. Simulation results illustrate the effectiveness of the framework for generating persuasive AV trajectories despite uncertainties.

Country of Origin
πŸ‡ΊπŸ‡Έ πŸ‡¨πŸ‡³ China, United States

Page Count
6 pages

Category
Electrical Engineering and Systems Science:
Systems and Control