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Laplacian Analysis Meets Dynamics Modelling: Gaussian Splatting for 4D Reconstruction

Published: August 7, 2025 | arXiv ID: 2508.04966v1

By: Yifan Zhou , Beizhen Zhao , Pengcheng Wu and more

Potential Business Impact:

Makes moving things look real in 3D.

While 3D Gaussian Splatting (3DGS) excels in static scene modeling, its extension to dynamic scenes introduces significant challenges. Existing dynamic 3DGS methods suffer from either over-smoothing due to low-rank decomposition or feature collision from high-dimensional grid sampling. This is because of the inherent spectral conflicts between preserving motion details and maintaining deformation consistency at different frequency. To address these challenges, we propose a novel dynamic 3DGS framework with hybrid explicit-implicit functions. Our approach contains three key innovations: a spectral-aware Laplacian encoding architecture which merges Hash encoding and Laplacian-based module for flexible frequency motion control, an enhanced Gaussian dynamics attribute that compensates for photometric distortions caused by geometric deformation, and an adaptive Gaussian split strategy guided by KDTree-based primitive control to efficiently query and optimize dynamic areas. Through extensive experiments, our method demonstrates state-of-the-art performance in reconstructing complex dynamic scenes, achieving better reconstruction fidelity.

Country of Origin
πŸ‡ΈπŸ‡¬ Singapore

Page Count
9 pages

Category
Computer Science:
Graphics