Cyber Security Educational Games for Children: A Systematic Literature Review
By: Temesgen Kitaw Damenu , İnci Zaim Gökbay , Alexandra Covaci and more
Potential Business Impact:
Makes learning about online safety fun and effective.
Educational games have been widely used to teach children about cyber security. This systematic literature review reveals evidence of positive learning outcomes, after analysing 91 such games reported in 68 papers published between 2010 and 2024. However, critical gaps have also been identified regarding the design processes and the methodological rigour, including lack of systematic design, misalignment between proposed and achieved learning outcomes, rare use of control groups, limited discussions on ethical considerations, and underutilisation of emerging technologies. We recommend multiple future research directions, e.g., a hybrid approach to game design and evaluation that combines bottom-up and top-down approaches.
Similar Papers
Cybersafety Card Game: Empowering Digital Educators to Teach Cybersafety to Older Adults
Computers and Society
Teaches older adults to play safely online.
Quantum Computing and Cybersecurity Education: A Novel Curriculum for Enhancing Graduate STEM Learning
Cryptography and Security
Teaches how to protect computers from quantum attacks.
Simulation in Cybersecurity: Understanding Techniques, Applications, and Goals
Cryptography and Security
Helps understand computer attacks and defenses better.