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Through the Expert's Eyes: Exploring Asynchronous Expert Perspectives and Gaze Visualizations in XR

Published: August 31, 2025 | arXiv ID: 2509.00944v1

By: Clara Sayffaerth , Annika Köhler , Julian Rasch and more

Potential Business Impact:

Teaches skills better by showing how it's done.

Business Areas:
Augmented Reality Hardware, Software

Transferring knowledge across generations is fundamental to human civilization, yet the challenge of passing on complex practical skills persists. Methods without a physically present instructor, such as videos, often fail to explain complex manual tasks, where spatial and social factors are critical. Technologies such as eXtended Reality and Artificial Intelligence hold the potential to retain expert knowledge and facilitate the creation of tailored, contextualized, and asynchronous explanations regardless of time and place. In contrast to videos, the learner's perspective can be different from the recorded perspective in XR. This paper investigates the impact of asynchronous first- and third-person perspectives and gaze visualizations on efficiency, feeling of embodiment, and connectedness during manual tasks. The empirical results of our study (N=36) show that the first-person perspective is better in quantitative measures and preferred by users. We identify best practices for presenting preserved knowledge and provide guidelines for designing future systems.

Country of Origin
🇩🇪 Germany

Page Count
11 pages

Category
Computer Science:
Human-Computer Interaction