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AttenTrack: Mobile User Attention Awareness Based on Context and External Distractions

Published: September 1, 2025 | arXiv ID: 2509.01414v1

By: Yutong Lin , Suyuan Liu , Kaiwen Guo and more

Potential Business Impact:

Helps phones know when you're busy.

Business Areas:
App Marketing Sales and Marketing

In the mobile internet era, managing limited attention amid information overload is crucial for enhancing collaboration and information delivery. However, current attention-aware systems often depend on wearables or personalized data, limiting their scalability and cross-context adaptability. Inspired by psychological theories, we attempt to treat mobile notifications as naturally occurring external distractions and infer users' attention states based on their response behaviors and contextual information. Our goal is to build an attention-aware model that does not rely on personalized historical data or complex subjective input, while ensuring strong cold-start capability and cross-context adaptability. To this end, We design a field study framework integrating subjective and objective data, closely aligned with real-world external distractions (i.e., mobile notifications). Through field studies, we construct a fine-grained and interpretable dataset centered on the relationship among current context - external distractions - subjective attention. Through our field studies, we conduct an in-depth analysis of the relationships among users' response behaviors, response motivations, contextual information, and attention states. Building on our findings, we propose AttenTrack, a lightweight, privacy-friendly attention awareness model with strong cold-start capability. The model relies solely on non-privacy-sensitive objective data available on mobile devices, and can be applied to a variety of attention management tasks. In addition, we will publicly release the constructed dataset to support future research and advance the field of mobile attention awareness.

Country of Origin
🇨🇳 China

Page Count
23 pages

Category
Computer Science:
Human-Computer Interaction