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Graph-Fused Vision-Language-Action for Policy Reasoning in Multi-Arm Robotic Manipulation

Published: September 9, 2025 | arXiv ID: 2509.07957v1

By: Shunlei Li , Longsen Gao , Jiuwen Cao and more

Potential Business Impact:

Robots learn to build things by watching videos.

Business Areas:
Robotics Hardware, Science and Engineering, Software

Acquiring dexterous robotic skills from human video demonstrations remains a significant challenge, largely due to conventional reliance on low-level trajectory replication, which often fails to generalize across varying objects, spatial layouts, and manipulator configurations. To address this limitation, we introduce Graph-Fused Vision-Language-Action (GF-VLA), a unified framework that enables dual-arm robotic systems to perform task-level reasoning and execution directly from RGB-D human demonstrations. GF-VLA employs an information-theoretic approach to extract task-relevant cues, selectively highlighting critical hand-object and object-object interactions. These cues are structured into temporally ordered scene graphs, which are subsequently integrated with a language-conditioned transformer to produce hierarchical behavior trees and interpretable Cartesian motion primitives. To enhance efficiency in bimanual execution, we propose a cross-arm allocation strategy that autonomously determines gripper assignment without requiring explicit geometric modeling. We validate GF-VLA on four dual-arm block assembly benchmarks involving symbolic structure construction and spatial generalization. Empirical results demonstrate that the proposed representation achieves over 95% graph accuracy and 93% subtask segmentation, enabling the language-action planner to generate robust, interpretable task policies. When deployed on a dual-arm robot, these policies attain 94% grasp reliability, 89% placement accuracy, and 90% overall task success across stacking, letter-formation, and geometric reconfiguration tasks, evidencing strong generalization and robustness under diverse spatial and semantic variations.

Country of Origin
πŸ‡©πŸ‡ͺ πŸ‡ΊπŸ‡Έ United States, Germany

Page Count
8 pages

Category
Computer Science:
Robotics