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AvatarSync: Rethinking Talking-Head Animation through Autoregressive Perspective

Published: September 15, 2025 | arXiv ID: 2509.12052v1

By: Yuchen Deng , Xiuyang Wu , Hai-Tao Zheng and more

Potential Business Impact:

Makes talking videos from one picture.

Business Areas:
Speech Recognition Data and Analytics, Software

Existing talking-head animation approaches based on Generative Adversarial Networks (GANs) or diffusion models often suffer from inter-frame flicker, identity drift, and slow inference. These limitations inherent to their video generation pipelines restrict their suitability for applications. To address this, we introduce AvatarSync, an autoregressive framework on phoneme representations that generates realistic and controllable talking-head animations from a single reference image, driven directly text or audio input. In addition, AvatarSync adopts a two-stage generation strategy, decoupling semantic modeling from visual dynamics, which is a deliberate "Divide and Conquer" design. The first stage, Facial Keyframe Generation (FKG), focuses on phoneme-level semantic representation by leveraging the many-to-one mapping from text or audio to phonemes. A Phoneme-to-Visual Mapping is constructed to anchor abstract phonemes to character-level units. Combined with a customized Text-Frame Causal Attention Mask, the keyframes are generated. The second stage, inter-frame interpolation, emphasizes temporal coherence and visual smoothness. We introduce a timestamp-aware adaptive strategy based on a selective state space model, enabling efficient bidirectional context reasoning. To support deployment, we optimize the inference pipeline to reduce latency without compromising visual fidelity. Extensive experiments show that AvatarSync outperforms existing talking-head animation methods in visual fidelity, temporal consistency, and computational efficiency, providing a scalable and controllable solution.

Country of Origin
🇨🇳 China

Page Count
14 pages

Category
Computer Science:
CV and Pattern Recognition