A Convex Formulation of Compliant Contact between Filaments and Rigid Bodies
By: Wei-Chen Li, Glen Chou
Potential Business Impact:
Simulates hair, ropes, and strings interacting with objects.
We present a computational framework for simulating filaments interacting with rigid bodies through contact. Filaments are challenging to simulate due to their codimensionality, i.e., they are one-dimensional structures embedded in three-dimensional space. Existing methods often assume that filaments remain permanently attached to rigid bodies. Our framework unifies discrete elastic rod (DER) modeling, a pressure field patch contact model, and a convex contact formulation to accurately simulate frictional interactions between slender filaments and rigid bodies - capabilities not previously achievable. Owing to the convex formulation of contact, each time step can be solved to global optimality, guaranteeing complementarity between contact velocity and impulse. We validate the framework by assessing the accuracy of frictional forces and comparing its physical fidelity against baseline methods. Finally, we demonstrate its applicability in both soft robotics, such as a stochastic filament-based gripper, and deformable object manipulation, such as shoelace tying, providing a versatile simulator for systems involving complex filament-filament and filament-rigid body interactions.
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