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Game-Theoretic Understandings of Multi-Agent Systems with Multiple Objectives

Published: September 27, 2025 | arXiv ID: 2509.23026v1

By: Yue Wang

Potential Business Impact:

Helps smart robots work together better.

Business Areas:
MMO Games Gaming

In practical multi-agent systems, agents often have diverse objectives, which makes the system more complex, as each agent's performance across multiple criteria depends on the joint actions of all agents, creating intricate strategic trade-offs. To address this, we introduce the Multi-Objective Markov Game (MOMG), a framework for multi-agent reinforcement learning with multiple objectives. We propose the Pareto-Nash Equilibrium (PNE) as the primary solution concept, where no agent can unilaterally improve one objective without sacrificing performance on another. We prove existence of PNE, and establish an equivalence between the PNE and the set of Nash Equilibria of MOMG's corresponding linearly scalarized games, enabling solutions of MOMG by transferring to a standard single-objective Markov game. However, we note that computing a PNE is theoretically and computationally challenging, thus we propose and study weaker but more tractable solution concepts. Building on these foundations, we develop online learning algorithm that identify a single solution to MOMGs. Furthermore, we propose a two-phase, preference-free algorithm that decouples exploration from planning. Our algorithm enables computation of a PNE for any given preference profile without collecting new samples, providing an efficient methodological characterization of the entire Pareto-Nash front.

Page Count
38 pages

Category
Computer Science:
Multiagent Systems