Throttling for metric dimension and its variants
By: Boris Brimkov , Peter Diao , Jesse Geneson and more
Potential Business Impact:
Helps robots find paths using less computer power.
Metric dimension is a graph parameter that has been applied to robot navigation and finding low-dimensional vector embeddings. Throttling entails minimizing the sum of two available resources when solving certain graph problems. In this paper, we introduce throttling for metric dimension, edge metric dimension, and mixed metric dimension. In the context of vector embeddings, metric dimension throttling finds a low-dimensional, low-magnitude embedding with integer coordinates. We show that computing the throttling number is NP-hard for all three variants. We give formulas for the throttling numbers of special families of graphs, and characterize graphs with extremal throttling numbers. We also prove that the minimum possible throttling number of a graph of order $n$ is $\Theta\left(\frac{\log{n}}{\log{\log{n}}}\right)$, while the minimum possible throttling number of a tree of order $n$ is $\Theta(n^{1/3})$ or $\Theta(n^{1/2})$ depending on the variant of metric dimension.
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