Score: 4

Efficient Navigation in Unknown Indoor Environments with Vision-Language Models

Published: October 6, 2025 | arXiv ID: 2510.04991v1

By: D. Schwartz, K. Kondo, J. P. How

BigTech Affiliations: Massachusetts Institute of Technology

Potential Business Impact:

Helps robots find the shortest path in new places.

Business Areas:
Indoor Positioning Navigation and Mapping

We present a novel high-level planning framework that leverages vision-language models (VLMs) to improve autonomous navigation in unknown indoor environments with many dead ends. Traditional exploration methods often take inefficient routes due to limited global reasoning and reliance on local heuristics. In contrast, our approach enables a VLM to reason directly about an occupancy map in a zero-shot manner, selecting subgoals that are likely to lead to more efficient paths. At each planning step, we convert a 3D occupancy grid into a partial 2D map of the environment, and generate candidate subgoals. Each subgoal is then evaluated and ranked against other candidates by the model. We integrate this planning scheme into DYNUS \cite{kondo2025dynus}, a state-of-the-art trajectory planner, and demonstrate improved navigation efficiency in simulation. The VLM infers structural patterns (e.g., rooms, corridors) from incomplete maps and balances the need to make progress toward a goal against the risk of entering unknown space. This reduces common greedy failures (e.g., detouring into small rooms) and achieves about 10\% shorter paths on average.

Country of Origin
πŸ‡ΊπŸ‡Έ πŸ‡¨πŸ‡­ United States, Switzerland

Repos / Data Links

Page Count
8 pages

Category
Computer Science:
Robotics