Score: 1

Real-Time Rendering of Dynamic Line Sets using Voxel Ray Tracing

Published: October 10, 2025 | arXiv ID: 2510.09081v1

By: Bram Kraaijeveld , Andrei C. Jalba , Anna Vilanova and more

Potential Business Impact:

Shows complex 3D lines clearly and fast.

Business Areas:
3D Technology Hardware, Software

Real-time rendering of dynamic line sets is relevant in many visualization tasks, including unsteady flow visualization and interactive white matter reconstruction from Magnetic Resonance Imaging. High-quality global illumination and transparency are important for conveying the spatial structure of dense line sets, yet remain difficult to achieve at interactive rates. We propose an efficient voxel-based ray-tracing framework for rendering large dynamic line sets with ambient occlusion and ground-truth transparency. The framework introduces a voxelization algorithm that supports efficient construction of acceleration structures for both voxel cone tracing and ray tracing. To further reduce per-frame preprocessing cost, we developed a voxel-based culling method that restricts acceleration structure construction to camera-visible voxels. Together, these contributions enable high-quality, real-time rendering of large-scale dynamic line sets with physically accurate transparency. The results show that our method outperforms the state of the art in quality and performance when rendering (semi-)opaque dynamic line sets.

Page Count
13 pages

Category
Computer Science:
Graphics