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Nash Flows Over Time with Tolls

Published: October 15, 2025 | arXiv ID: 2510.13518v1

By: Shaul Rosner, Marc Schröder, Laura Vargas Koch

Potential Business Impact:

Makes traffic flow better with smart tolls.

Business Areas:
Public Transportation Transportation

We study a dynamic routing game motivated by traffic flows. The base model for an edge is the Vickrey bottleneck model. That is, edges are equipped with a free flow transit time and a capacity. When the inflow into an edge exceeds its capacity, a queue forms and the following particles experience a waiting time. In this paper, we enhance the model by introducing tolls, i.e., a cost each flow particle must pay for traversing an edge. In this setting we consider non-atomic equilibria, which means flows over time in which every particle is on a cheapest path, when summing up toll and travel time. We first show that unlike in the non-tolled version of this model, dynamic equilibria are not unique in terms of costs and do not necessarily reach a steady state. As a main result, we provide a procedure to compute steady states in the model with tolls.

Country of Origin
🇮🇱 🇩🇪 Israel, Germany

Page Count
23 pages

Category
Computer Science:
CS and Game Theory