Eliciting Grounded Chain-of-Thought Reasoning in 3D Scenes
By: Xiongkun Linghu , Jiangyong Huang , Ziyu Zhu and more
Potential Business Impact:
Helps computers understand 3D scenes like people.
Existing research on 3D Large Language Models (LLMs) still struggles to achieve grounded question-answering, primarily due to the under-exploration of the mech- anism of human-like scene-object grounded reasoning. This paper bridges the gap by presenting a novel framework. We first introduce a grounded Chain-of- Thought reasoning method in 3D scenes (SCENECOT), decoupling a complex reasoning task into simpler and manageable problems, and building corresponding visual clues based on multimodal expert modules. To enable such a method, we develop SCENECOT-185K, the first large-scale grounded CoT reasoning dataset, consisting of 185K high-quality instances. Extensive experiments across various complex 3D scene reasoning benchmarks demonstrate that our new framework achieves strong performance with high grounding-QA coherence. To the best of our knowledge, this is the first successful application of CoT reasoning to 3D scene understanding, enabling step-by-step human-like reasoning and showing potential for extension to broader 3D scene understanding scenarios.
Similar Papers
Reasoning in Space via Grounding in the World
CV and Pattern Recognition
Helps computers understand 3D space and objects.
Reasoning in Space via Grounding in the World
CV and Pattern Recognition
Helps computers understand 3D spaces and objects.
CoT-Pose: Chain-of-Thought Reasoning for 3D Pose Generation from Abstract Prompts
CV and Pattern Recognition
Makes computers create 3D human movements from simple words.