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Memory-Augmented State Machine Prompting: A Novel LLM Agent Framework for Real-Time Strategy Games

Published: October 21, 2025 | arXiv ID: 2510.18395v1

By: Runnan Qi , Yanan Ni , Lumin Jiang and more

Potential Business Impact:

Helps game AI make smarter, winning moves.

Business Areas:
Natural Language Processing Artificial Intelligence, Data and Analytics, Software

This paper proposes Memory-Augmented State Machine Prompting (MASMP), a novel framework for LLM agents in real-time strategy games. Addressing key challenges like hallucinations and fragmented decision-making in existing approaches, MASMP integrates state machine prompting with memory mechanisms to unify structured actions with long-term tactical coherence. The framework features: (1) a natural language-driven state machine architecture that guides LLMs to emulate finite state machines and behavior trees through prompts, and (2) a lightweight memory module preserving strategic variables (e.g., tactics, priority units) across decision cycles. Experiments in StarCraft II demonstrate MASMP's 60% win rate against the hardest built-in AI (Lv7), vastly outperforming baselines (0%). Case studies reveal the method retains LLMs' semantic comprehension while resolving the "Knowing-Doing Gap" through strict state-action mapping, achieving both interpretability and FSM-like reliability. This work establishes a new paradigm for combining neural and symbolic AI in complex decision-making.

Country of Origin
🇨🇳 China

Page Count
8 pages

Category
Computer Science:
Artificial Intelligence