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Think with 3D: Geometric Imagination Grounded Spatial Reasoning from Limited Views

Published: October 21, 2025 | arXiv ID: 2510.18632v1

By: Zhangquan Chen , Manyuan Zhang , Xinlei Yu and more

Potential Business Impact:

Lets computers imagine 3D shapes from pictures.

Business Areas:
Virtual Reality Hardware, Software

Though recent advances in vision-language models (VLMs) have achieved remarkable progress across a wide range of multimodal tasks, understanding 3D spatial relationships from limited views remains a significant challenge. Previous reasoning methods typically rely on pure text (e.g., topological cognitive maps) or on 2D visual cues. However, their limited representational capacity hinders performance in specific tasks that require 3D spatial imagination. To address this limitation, we propose 3DThinker, a framework that can effectively exploits the rich geometric information embedded within images while reasoning, like humans do. Our framework is the first to enable 3D mentaling during reasoning without any 3D prior input, and it does not rely on explicitly labeled 3D data for training. Specifically, our training consists of two stages. First, we perform supervised training to align the 3D latent generated by VLM while reasoning with that of a 3D foundation model (e.g., VGGT). Then, we optimize the entire reasoning trajectory solely based on outcome signals, thereby refining the underlying 3D mentaling. Extensive experiments across multiple benchmarks show that 3DThinker consistently outperforms strong baselines and offers a new perspective toward unifying 3D representations into multimodal reasoning. Our code will be available at https://github.com/zhangquanchen/3DThinker.

Country of Origin
🇨🇳 China

Repos / Data Links

Page Count
12 pages

Category
Computer Science:
CV and Pattern Recognition