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ArtiLatent: Realistic Articulated 3D Object Generation via Structured Latents

Published: October 24, 2025 | arXiv ID: 2510.21432v1

By: Honghua Chen , Yushi Lan , Yongwei Chen and more

Potential Business Impact:

Creates realistic 3D objects that can move.

Business Areas:
3D Technology Hardware, Software

We propose ArtiLatent, a generative framework that synthesizes human-made 3D objects with fine-grained geometry, accurate articulation, and realistic appearance. Our approach jointly models part geometry and articulation dynamics by embedding sparse voxel representations and associated articulation properties, including joint type, axis, origin, range, and part category, into a unified latent space via a variational autoencoder. A latent diffusion model is then trained over this space to enable diverse yet physically plausible sampling. To reconstruct photorealistic 3D shapes, we introduce an articulation-aware Gaussian decoder that accounts for articulation-dependent visibility changes (e.g., revealing the interior of a drawer when opened). By conditioning appearance decoding on articulation state, our method assigns plausible texture features to regions that are typically occluded in static poses, significantly improving visual realism across articulation configurations. Extensive experiments on furniture-like objects from PartNet-Mobility and ACD datasets demonstrate that ArtiLatent outperforms existing approaches in geometric consistency and appearance fidelity. Our framework provides a scalable solution for articulated 3D object synthesis and manipulation.

Country of Origin
πŸ‡ΈπŸ‡¬ Singapore

Page Count
11 pages

Category
Computer Science:
CV and Pattern Recognition