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A Survey on Collaborative SLAM with 3D Gaussian Splatting

Published: October 28, 2025 | arXiv ID: 2510.23988v1

By: Phuc Nguyen Xuan , Thanh Nguyen Canh , Huu-Hung Nguyen and more

Potential Business Impact:

Robots map places together faster and better.

Business Areas:
Robotics Hardware, Science and Engineering, Software

This survey comprehensively reviews the evolving field of multi-robot collaborative Simultaneous Localization and Mapping (SLAM) using 3D Gaussian Splatting (3DGS). As an explicit scene representation, 3DGS has enabled unprecedented real-time, high-fidelity rendering, ideal for robotics. However, its use in multi-robot systems introduces significant challenges in maintaining global consistency, managing communication, and fusing data from heterogeneous sources. We systematically categorize approaches by their architecture -- centralized, distributed -- and analyze core components like multi-agent consistency and alignment, communication-efficient, Gaussian representation, semantic distillation, fusion and pose optimization, and real-time scalability. In addition, a summary of critical datasets and evaluation metrics is provided to contextualize performance. Finally, we identify key open challenges and chart future research directions, including lifelong mapping, semantic association and mapping, multi-model for robustness, and bridging the Sim2Real gap.

Country of Origin
🇯🇵 🇻🇳 Viet Nam, Japan

Page Count
14 pages

Category
Computer Science:
Robotics