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StreamSTGS: Streaming Spatial and Temporal Gaussian Grids for Real-Time Free-Viewpoint Video

Published: November 8, 2025 | arXiv ID: 2511.06046v1

By: Zhihui Ke , Yuyang Liu , Xiaobo Zhou and more

Potential Business Impact:

Makes 3D videos stream smoothly with less data.

Business Areas:
Video Streaming Content and Publishing, Media and Entertainment, Video

Streaming free-viewpoint video~(FVV) in real-time still faces significant challenges, particularly in training, rendering, and transmission efficiency. Harnessing superior performance of 3D Gaussian Splatting~(3DGS), recent 3DGS-based FVV methods have achieved notable breakthroughs in both training and rendering. However, the storage requirements of these methods can reach up to $10$MB per frame, making stream FVV in real-time impossible. To address this problem, we propose a novel FVV representation, dubbed StreamSTGS, designed for real-time streaming. StreamSTGS represents a dynamic scene using canonical 3D Gaussians, temporal features, and a deformation field. For high compression efficiency, we encode canonical Gaussian attributes as 2D images and temporal features as a video. This design not only enables real-time streaming, but also inherently supports adaptive bitrate control based on network condition without any extra training. Moreover, we propose a sliding window scheme to aggregate adjacent temporal features to learn local motions, and then introduce a transformer-guided auxiliary training module to learn global motions. On diverse FVV benchmarks, StreamSTGS demonstrates competitive performance on all metrics compared to state-of-the-art methods. Notably, StreamSTGS increases the PSNR by an average of $1$dB while reducing the average frame size to just $170$KB. The code is publicly available on https://github.com/kkkzh/StreamSTGS.

Country of Origin
🇨🇳 China

Page Count
19 pages

Category
Computer Science:
CV and Pattern Recognition