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Sim-to-Real Transfer in Deep Reinforcement Learning for Bipedal Locomotion

Published: November 9, 2025 | arXiv ID: 2511.06465v1

By: Lingfan Bao, Tianhu Peng, Chengxu Zhou

Potential Business Impact:

Robots learn to walk outside the computer.

Business Areas:
Simulation Software

This chapter addresses the critical challenge of simulation-to-reality (sim-to-real) transfer for deep reinforcement learning (DRL) in bipedal locomotion. After contextualizing the problem within various control architectures, we dissect the ``curse of simulation'' by analyzing the primary sources of sim-to-real gap: robot dynamics, contact modeling, state estimation, and numerical solvers. Building on this diagnosis, we structure the solutions around two complementary philosophies. The first is to shrink the gap through model-centric strategies that systematically improve the simulator's physical fidelity. The second is to harden the policy, a complementary approach that uses in-simulation robustness training and post-deployment adaptation to make the policy inherently resilient to model inaccuracies. The chapter concludes by synthesizing these philosophies into a strategic framework, providing a clear roadmap for developing and evaluating robust sim-to-real solutions.

Country of Origin
🇬🇧 United Kingdom

Page Count
10 pages

Category
Computer Science:
Robotics