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Devising Experiments with Interactive Environments

Published: November 14, 2025 | arXiv ID: 2511.11229v1

By: Pavlos Panagiotidis, Jocelyn Spence, Nils Jager

Potential Business Impact:

Lets performers control lights and sound with actions.

Business Areas:
Human Computer Interaction Design, Science and Engineering

This paper reports a practice-based investigation into authoring responsive light and sound in immersive performance without writing code. A modular system couples live gesture, position, and speech inputs to scenographic outputs through a visual logic layer that performers can operate in rehearsal. Across six workshops with eight professional performance-makers, we staged a progression from parallel ensemble and technical training to integrated dramaturgy, culminating in a single-spectator scratch immersive performance with interactive elements. This paper details the system's building blocks and the workshop arc. A reflexive reading of workshop video logs, post-workshop focus groups, and facilitator notes surfaced three ensemble-level strategies that made the technology workable in a hybrid devising/design practice: rotating roles between operator, performer, and mediator; embracing controlled imperfection as a creative resource; and using technology-describing metaphors to support creative practice.

Page Count
13 pages

Category
Computer Science:
Human-Computer Interaction