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SymGS : Leveraging Local Symmetries for 3D Gaussian Splatting Compression

Published: November 17, 2025 | arXiv ID: 2511.13264v1

By: Keshav Gupta , Akshat Sanghvi , Shreyas Reddy Palley and more

Potential Business Impact:

Makes 3D pictures much smaller without losing quality.

Business Areas:
Simulation Software

3D Gaussian Splatting has emerged as a transformative technique in novel view synthesis, primarily due to its high rendering speed and photorealistic fidelity. However, its memory footprint scales rapidly with scene complexity, often reaching several gigabytes. Existing methods address this issue by introducing compression strategies that exploit primitive-level redundancy through similarity detection and quantization. We aim to surpass the compression limits of such methods by incorporating symmetry-aware techniques, specifically targeting mirror symmetries to eliminate redundant primitives. We propose a novel compression framework, \textbf{\textit{SymGS}}, introducing learnable mirrors into the scene, thereby eliminating local and global reflective redundancies for compression. Our framework functions as a plug-and-play enhancement to state-of-the-art compression methods, (e.g. HAC) to achieve further compression. Compared to HAC, we achieve $1.66 \times$ compression across benchmark datasets (upto $3\times$ on large-scale scenes). On an average, SymGS enables $\bf{108\times}$ compression of a 3DGS scene, while preserving rendering quality. The project page and supplementary can be found at \textbf{\color{cyan}{symgs.github.io}}

Country of Origin
🇮🇳 India

Page Count
8 pages

Category
Computer Science:
CV and Pattern Recognition