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WorldGen: From Text to Traversable and Interactive 3D Worlds

Published: November 20, 2025 | arXiv ID: 2511.16825v1

By: Dilin Wang , Hyunyoung Jung , Tom Monnier and more

Potential Business Impact:

Creates 3D worlds from your words.

Business Areas:
Virtual World Community and Lifestyle, Media and Entertainment, Software

We introduce WorldGen, a system that enables the automatic creation of large-scale, interactive 3D worlds directly from text prompts. Our approach transforms natural language descriptions into traversable, fully textured environments that can be immediately explored or edited within standard game engines. By combining LLM-driven scene layout reasoning, procedural generation, diffusion-based 3D generation, and object-aware scene decomposition, WorldGen bridges the gap between creative intent and functional virtual spaces, allowing creators to design coherent, navigable worlds without manual modeling or specialized 3D expertise. The system is fully modular and supports fine-grained control over layout, scale, and style, producing worlds that are geometrically consistent, visually rich, and efficient to render in real time. This work represents a step towards accessible, generative world-building at scale, advancing the frontier of 3D generative AI for applications in gaming, simulation, and immersive social environments.

Page Count
57 pages

Category
Computer Science:
CV and Pattern Recognition