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SVRecon: Sparse Voxel Rasterization for Surface Reconstruction

Published: November 21, 2025 | arXiv ID: 2511.17364v1

By: Seunghun Oh , Jaesung Choe , Dongjae Lee and more

Potential Business Impact:

Creates detailed 3D shapes from images faster.

Business Areas:
Image Recognition Data and Analytics, Software

We extend the recently proposed sparse voxel rasterization paradigm to the task of high-fidelity surface reconstruction by integrating Signed Distance Function (SDF), named SVRecon. Unlike 3D Gaussians, sparse voxels are spatially disentangled from their neighbors and have sharp boundaries, which makes them prone to local minima during optimization. Although SDF values provide a naturally smooth and continuous geometric field, preserving this smoothness across independently parameterized sparse voxels is nontrivial. To address this challenge, we promote coherent and smooth voxel-wise structure through (1) robust geometric initialization using a visual geometry model and (2) a spatial smoothness loss that enforces coherent relationships across parent-child and sibling voxel groups. Extensive experiments across various benchmarks show that our method achieves strong reconstruction accuracy while having consistently speedy convergence. The code will be made public.

Page Count
16 pages

Category
Computer Science:
CV and Pattern Recognition