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Understanding Optimal Portfolios of Strategies for Solving Two-player Zero-sum Games

Published: November 23, 2025 | arXiv ID: 2511.18658v1

By: Karolina Drabent, Ondřej Kubíček, Viliam Lisý

Potential Business Impact:

Makes computer games smarter by picking best moves.

Business Areas:
Fantasy Sports Gaming, Sports

In large-scale games, approximating the opponent's strategy space with a small portfolio of representative strategies is a common and powerful technique. However, the construction of these portfolios often relies on domain-specific knowledge or heuristics with no theoretical guarantees. This paper establishes a formal foundation for portfolio-based strategy approximation. We define the problem of finding an optimal portfolio in two-player zero-sum games and prove that this optimization problem is NP-hard. We demonstrate that several intuitive heuristics-such as using the support of a Nash Equilibrium or building portfolios incrementally - can lead to highly suboptimal solutions. These negative results underscore the problem's difficulty and motivate the need for robust, empirically-validated heuristics. To this end, we introduce an analytical framework to bound portfolio quality and propose a methodology for evaluating heuristic approaches. Our evaluation of several heuristics shows that their success heavily depends on the specific game being solved. Our code is publicly available.

Country of Origin
🇨🇿 Czech Republic

Repos / Data Links

Page Count
15 pages

Category
Computer Science:
CS and Game Theory