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ReEXplore: Improving MLLMs for Embodied Exploration with Contextualized Retrospective Experience Replay

Published: November 24, 2025 | arXiv ID: 2511.19033v1

By: Gengyuan Zhang , Mingcong Ding , Jingpei Wu and more

Potential Business Impact:

Helps robots learn to explore new places faster.

Business Areas:
Motion Capture Media and Entertainment, Video

Embodied exploration is a target-driven process that requires embodied agents to possess fine-grained perception and knowledge-enhanced decision making. While recent attempts leverage MLLMs for exploration due to their strong perceptual and reasoning abilities, we find that MLLM-based embodied agents remain suboptimal in exploring new environments: (i) they rely on profound but stale pre-trained knowledge, (ii) training-based approaches such as imitation learning or reinforcement learning are expensive for long-horizon tasks with sparse outcome rewards, and (iii) frontier-based exploration yields a large, visually nuanced action space that is difficult for MLLMs to make reliable decisions. We address these challenges with ReEXplore, a training-free framework that performs retrospective experience replay to inject distilled, abstract experience at inference time, and hierarchical frontier selection to decompose frontier ranking into coarse-to-fine decisions. Our approach enables robust, traceable, and efficient exploration. Across multiple embodied exploration benchmarks, ReEXplore yields great improvements over strong MLLM baselines, up to 3x higher performance in both success rate and in navigation efficiency under open-source backbones.

Country of Origin
🇩🇪 Germany

Page Count
24 pages

Category
Computer Science:
CV and Pattern Recognition