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Can You Keep Calm?: Adaptive Gameplay using Heart Rate as a Controller

Published: November 25, 2025 | arXiv ID: 2511.19934v1

By: Md Mosharaf Hossan, Rifat Ara Tasnim, Farjana Z Eishita

Potential Business Impact:

Game uses your heartbeat to help you feel less stressed.

Business Areas:
Serious Games Gaming

Serious games for health are designed with specific health objectives and are increasingly being used in mental health interventions. Leveraging sensor equipped handheld devices such as smartphones and smartwatches, these games can provide accessible and engaging therapeutic environments. This study introduces a heart rate (HR) controlled game to aid players manage stress by adjusting gameplay according to their biometric feedback. We aimed to determine how HR-based controls influence their experience and if it can be used to reduce stress. Findings from a controlled experiment revealed that HR controlled gameplay reduced negative and increased positive emotions. Also, players exhibited relatively less cardiac reactivity in HR adaptive target based gameplay. This highlights the promise of biometric feedback based gamified digital environments in supporting accessible mental health support.

Country of Origin
🇺🇸 United States

Page Count
7 pages

Category
Computer Science:
Human-Computer Interaction