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One Action Too Many: Inapproximability of Budgeted Combinatorial Contracts

Published: November 25, 2025 | arXiv ID: 2511.20110v1

By: Michal Feldman , Yoav Gal-Tzur , Tomasz Ponitka and more

Potential Business Impact:

Makes selling things with many choices fair.

Business Areas:
A/B Testing Data and Analytics

We study multi-agent contract design with combinatorial actions, under budget constraints, and for a broad class of objective functions, including profit (principal's utility), reward, and welfare. Our first result is a strong impossibility: For submodular reward functions, no randomized poly-time algorithm can approximate the optimal budget-feasible value within \textit{any finite factor}, even with demand-oracle access. This result rules out extending known constant-factor guarantees from either (i) unbudgeted settings with combinatorial actions or (ii) budgeted settings with binary actions, to their combination. The hardness is tight: It holds even when all but one agent have binary actions and the remaining agent has just one additional action. On the positive side, we show that gross substitutes rewards (a well-studied strict subclass of submodular functions) admit a deterministic poly-time $O(1)$-approximation, using only value queries. Our results thus draw the first sharp separation between budgeted and unbudgeted settings in combinatorial contracts, and identifies gross substitutes as a tractable frontier for budgeted combinatorial contracts. Finally, we present an FPTAS for additive rewards, demonstrating that arbitrary approximation is tractable under any budget. This constitutes the first FPTAS for the multi-agent combinatorial-actions setting, even in the absence of budget constraints.

Country of Origin
🇮🇱 Israel

Page Count
34 pages

Category
Computer Science:
CS and Game Theory