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MotionV2V: Editing Motion in a Video

Published: November 25, 2025 | arXiv ID: 2511.20640v1

By: Ryan Burgert , Charles Herrmann , Forrester Cole and more

Potential Business Impact:

Changes how things move in videos.

Business Areas:
Motion Capture Media and Entertainment, Video

While generative video models have achieved remarkable fidelity and consistency, applying these capabilities to video editing remains a complex challenge. Recent research has explored motion controllability as a means to enhance text-to-video generation or image animation; however, we identify precise motion control as a promising yet under-explored paradigm for editing existing videos. In this work, we propose modifying video motion by directly editing sparse trajectories extracted from the input. We term the deviation between input and output trajectories a "motion edit" and demonstrate that this representation, when coupled with a generative backbone, enables powerful video editing capabilities. To achieve this, we introduce a pipeline for generating "motion counterfactuals", video pairs that share identical content but distinct motion, and we fine-tune a motion-conditioned video diffusion architecture on this dataset. Our approach allows for edits that start at any timestamp and propagate naturally. In a four-way head-to-head user study, our model achieves over 65 percent preference against prior work. Please see our project page: https://ryanndagreat.github.io/MotionV2V

Page Count
13 pages

Category
Computer Science:
CV and Pattern Recognition