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SkeletonAgent: An Agentic Interaction Framework for Skeleton-based Action Recognition

Published: November 27, 2025 | arXiv ID: 2511.22433v1

By: Hongda Liu , Yunfan Liu , Changlu Wang and more

Potential Business Impact:

Helps computers understand human movements better.

Business Areas:
Motion Capture Media and Entertainment, Video

Recent advances in skeleton-based action recognition increasingly leverage semantic priors from Large Language Models (LLMs) to enrich skeletal representations. However, the LLM is typically queried in isolation from the recognition model and receives no performance feedback. As a result, it often fails to deliver the targeted discriminative cues critical to distinguish similar actions. To overcome these limitations, we propose SkeletonAgent, a novel framework that bridges the recognition model and the LLM through two cooperative agents, i.e., Questioner and Selector. Specifically, the Questioner identifies the most frequently confused classes and supplies them to the LLM as context for more targeted guidance. Conversely, the Selector parses the LLM's response to extract precise joint-level constraints and feeds them back to the recognizer, enabling finer-grained cross-modal alignment. Comprehensive evaluations on five benchmarks, including NTU RGB+D, NTU RGB+D 120, Kinetics-Skeleton, FineGYM, and UAV-Human, demonstrate that SkeletonAgent consistently outperforms state-of-the-art benchmark methods. The code is available at https://github.com/firework8/SkeletonAgent.

Page Count
10 pages

Category
Computer Science:
CV and Pattern Recognition