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Mechanism Design with Spiteful Agents

Published: November 30, 2025 | arXiv ID: 2512.01021v1

By: Aditya Aradhye, David Lagziel, Eilon Solan

Potential Business Impact:

Makes spiteful people fair in games.

Business Areas:
Gamification Gaming

We study a mechanism-design problem in which spiteful agents strive to not only maximize their rewards but also, contingent upon their own payoff levels, seek to lower the opponents' rewards. We characterize all individually rational (IR) and incentive-compatible (IC) mechanisms that are immune to such spiteful behavior, showing that they take the form of threshold mechanisms with an ordering of the agents. Building on this characterization, we prove two impossibility results: under either anonymity or efficiency, any such IR and IC mechanism collapses to the null mechanism, which never allocates the item to any agent. Leveraging these findings, we partially extend our analysis to a multi-item setup. These results illuminate the challenges of auctioning items in the natural presence of other-regarding preferences.

Country of Origin
🇮🇱 Israel

Page Count
38 pages

Category
Computer Science:
CS and Game Theory