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Seeing through Imagination: Learning Scene Geometry via Implicit Spatial World Modeling

Published: December 1, 2025 | arXiv ID: 2512.01821v1

By: Meng Cao , Haokun Lin , Haoyuan Li and more

Potential Business Impact:

Teaches computers to see and understand 3D space.

Business Areas:
Visual Search Internet Services

Spatial reasoning, the ability to understand and interpret the 3D structure of the world, is a critical yet underdeveloped capability in Multimodal Large Language Models (MLLMs). Current methods predominantly rely on verbal descriptive tuning, which suffers from visual illiteracy, i.e., they learn spatial concepts through textual symbols alone, devoid of connection to their visual manifestations. To bridge this gap, this paper introduces MILO, an Implicit spatIaL wOrld modeling paradigm that simulates human-like spatial imagination. MILO integrates a visual generator to provide geometry-aware feedback, thereby implicitly grounding the MLLM's symbolic reasoning in perceptual experience. Complementing this paradigm, we propose RePE (Relative Positional Encoding), a novel encoding scheme that captures relative camera-pose transformations, offering superior performance over absolute coordinate systems. To support the training, we construct GeoGen, a large-scale Geometry-aware Generative dataset with approximately 2,241 videos and 67,827 observation-action-outcome triplets. Experiments demonstrate that our approach significantly enhances spatial reasoning capabilities across multiple baselines and benchmarks, offering a more holistic understanding of 3D space.

Repos / Data Links

Page Count
15 pages

Category
Computer Science:
CV and Pattern Recognition