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Learning Dexterous Manipulation Skills from Imperfect Simulations

Published: December 1, 2025 | arXiv ID: 2512.02011v1

By: Elvis Hsieh , Wen-Han Hsieh , Yen-Jen Wang and more

Potential Business Impact:

Robots learn to screw and fasten things by touch.

Business Areas:
Robotics Hardware, Science and Engineering, Software

Reinforcement learning and sim-to-real transfer have made significant progress in dexterous manipulation. However, progress remains limited by the difficulty of simulating complex contact dynamics and multisensory signals, especially tactile feedback. In this work, we propose \ours, a sim-to-real framework that addresses these limitations and demonstrates its effectiveness on nut-bolt fastening and screwdriving with multi-fingered hands. The framework has three stages. First, we train reinforcement learning policies in simulation using simplified object models that lead to the emergence of correct finger gaits. We then use the learned policy as a skill primitive within a teleoperation system to collect real-world demonstrations that contain tactile and proprioceptive information. Finally, we train a behavior cloning policy that incorporates tactile sensing and show that it generalizes to nuts and screwdrivers with diverse geometries. Experiments across both tasks show high task progress ratios compared to direct sim-to-real transfer and robust performance even on unseen object shapes and under external perturbations. Videos and code are available on https://dexscrew.github.io.

Page Count
11 pages

Category
Computer Science:
Robotics