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Playing the Player: A Heuristic Framework for Adaptive Poker AI

Published: December 4, 2025 | arXiv ID: 2512.04714v1

By: Andrew Paterson, Carl Sanders

Potential Business Impact:

AI learns to beat human poker players by spotting mistakes.

Business Areas:
Artificial Intelligence Artificial Intelligence, Data and Analytics, Science and Engineering, Software

For years, the discourse around poker AI has been dominated by the concept of solvers and the pursuit of unexploitable, machine-perfect play. This paper challenges that orthodoxy. It presents Patrick, an AI built on the contrary philosophy: that the path to victory lies not in being unexploitable, but in being maximally exploitative. Patrick's architecture is a purpose-built engine for understanding and attacking the flawed, psychological, and often irrational nature of human opponents. Through detailed analysis of its design, its novel prediction-anchored learning method, and its profitable performance in a 64,267-hand trial, this paper makes the case that the solved myth is a distraction from the real, far more interesting challenge: creating AI that can master the art of human imperfection.

Page Count
54 pages

Category
Computer Science:
Artificial Intelligence