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GAINS: Gaussian-based Inverse Rendering from Sparse Multi-View Captures

Published: December 10, 2025 | arXiv ID: 2512.09925v1

By: Patrick Noras , Jun Myeong Choi , Didier Stricker and more

Potential Business Impact:

Makes 3D pictures from few photos.

Business Areas:
Image Recognition Data and Analytics, Software

Recent advances in Gaussian Splatting-based inverse rendering extend Gaussian primitives with shading parameters and physically grounded light transport, enabling high-quality material recovery from dense multi-view captures. However, these methods degrade sharply under sparse-view settings, where limited observations lead to severe ambiguity between geometry, reflectance, and lighting. We introduce GAINS (Gaussian-based Inverse rendering from Sparse multi-view captures), a two-stage inverse rendering framework that leverages learning-based priors to stabilize geometry and material estimation. GAINS first refines geometry using monocular depth/normal and diffusion priors, then employs segmentation, intrinsic image decomposition (IID), and diffusion priors to regularize material recovery. Extensive experiments on synthetic and real-world datasets show that GAINS significantly improves material parameter accuracy, relighting quality, and novel-view synthesis compared to state-of-the-art Gaussian-based inverse rendering methods, especially under sparse-view settings. Project page: https://patrickbail.github.io/gains/

Page Count
23 pages

Category
Computer Science:
CV and Pattern Recognition