Score: 1

RGS-SLAM: Robust Gaussian Splatting SLAM with One-Shot Dense Initialization

Published: December 28, 2025 | arXiv ID: 2601.00705v1

By: Wei-Tse Cheng, Yen-Jen Chiou, Yuan-Fu Yang

Potential Business Impact:

Makes 3D maps of rooms faster and better.

Business Areas:
Image Recognition Data and Analytics, Software

We introduce RGS-SLAM, a robust Gaussian-splatting SLAM framework that replaces the residual-driven densification stage of GS-SLAM with a training-free correspondence-to-Gaussian initialization. Instead of progressively adding Gaussians as residuals reveal missing geometry, RGS-SLAM performs a one-shot triangulation of dense multi-view correspondences derived from DINOv3 descriptors refined through a confidence-aware inlier classifier, generating a well-distributed and structure-aware Gaussian seed prior to optimization. This initialization stabilizes early mapping and accelerates convergence by roughly 20\%, yielding higher rendering fidelity in texture-rich and cluttered scenes while remaining fully compatible with existing GS-SLAM pipelines. Evaluated on the TUM RGB-D and Replica datasets, RGS-SLAM achieves competitive or superior localization and reconstruction accuracy compared with state-of-the-art Gaussian and point-based SLAM systems, sustaining real-time mapping performance at up to 925 FPS.

Country of Origin
🇹🇼 Taiwan, Province of China

Page Count
17 pages

Category
Computer Science:
CV and Pattern Recognition