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The perceptual gap between video see-through displays and natural human vision

Published: January 6, 2026 | arXiv ID: 2601.02805v1

By: Jialin Wang , Songming Ping , Kemu Xu and more

Potential Business Impact:

Virtual reality still can't match real-life vision.

Business Areas:
Augmented Reality Hardware, Software

Video see-through (VST) technology aims to seamlessly blend virtual and physical worlds by reconstructing reality through cameras. While manufacturers promise perceptual fidelity, it remains unclear how close these systems are to replicating natural human vision across varying environmental conditions. In this work, we quantify the perceptual gap between the human eye and different popular VST headsets (Apple Vision Pro, Meta Quest 3, Quest Pro) using psychophysical measures of visual acuity, contrast sensitivity, and color vision. We show that despite hardware advancements, all tested VST systems fail to match the dynamic range and adaptability of the naked eye. While high-end devices approach human performance in ideal lighting, they exhibit significant degradation in low-light conditions, particularly in contrast sensitivity and acuity. Our results map the physiological limitations of digital reality reconstruction, establishing a specific perceptual gap that defines the roadmap for achieving indistinguishable VST experiences.

Repos / Data Links

Page Count
19 pages

Category
Computer Science:
Human-Computer Interaction