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From Stories to Cities to Games: A Qualitative Evaluation of Behaviour Planning

Published: January 8, 2026 | arXiv ID: 2601.04911v1

By: Mustafa F. Abdelwahed , Joan Espasa , Alice Toniolo and more

Potential Business Impact:

Creates different plans for stories, cities, and games.

Business Areas:
Artificial Intelligence Artificial Intelligence, Data and Analytics, Science and Engineering, Software

The primary objective of a diverse planning approach is to generate a set of plans that are distinct from one another. Such an approach is applied in a variety of real-world domains, including risk management, automated stream data analysis, and malware detection. More recently, a novel diverse planning paradigm, referred to as behaviour planning, has been proposed. This approach extends earlier methods by explicitly incorporating a diversity model into the planning process and supporting multiple planning categories. In this paper, we demonstrate the usefulness of behaviour planning in real-world settings by presenting three case studies. The first case study focuses on storytelling, the second addresses urban planning, and the third examines game evaluation.

Page Count
10 pages

Category
Computer Science:
Artificial Intelligence